Job hunting in the Games Industry

by Malte Skarupke

I’m finishing my Master’s degree and applying to companies to work for. I had few pieces of data to know how difficult the job hunt would be: 1. Most of last year’s Master’s students didn’t get the job they wanted. 2. I know a lot of artists that graduated from DigiPen that ended up being unemployed, or who do game testing.

So I played it safe and applied to every company that I could see myself working at. Which wasn’t an incredibly long list, but it turned out that it was more than I should have applied to. Because every single company that I started talking to turned from “I could see myself working there” to “I would love to work there.”

And it surprised me that that happened so repeatedly. Maybe it shouldn’t have, because this is after all the industry that I wanted to work in. But it seems like a lot of people these days have figured out how to run a good studio and there is an impressive amount of likable personalities. And now my biggest problem is that I have to turn down companies that I would like to work at, because I have to make a decision…

But yeah, I just wanted to post something short expressing my delight at learning that this is not just a pretty cool industry in my imagination, but actually.